Jetpack Joyride: Endless runner on Steroids!

Welcome back to Retro2Now: Mobile Gaming. We dig into the roots of some iconic phone games every couple of weeks. It serves as the spot for glancing at the golden age of smartphone gaming. This marks our fifth piece in the series.Now we bust right through a wall and we grab that machine gun jetpack too.

That is right. We discuss the high octane coin collecting scientist dodging classic which goes by the name Jetpack Joyride.

If you owned a smartphone back in 2011, you played this game for sure. Halfbrick Studios developed it. They created Fruit Ninja as well. Jetpack Joyride grabbed the endless runner genre. They polished it up nice and bright and it became one of the most addictive replayable experiences on a touchscreen ever.



One Button, Endless Chaos

The premise stays simple in a beautiful way. You play as Barry Steakfries who works as a disgruntled salesman. He spots a top secret machine gun jetpack and figures his life needs a real change. He breaks into the lab, straps it on and starts the game.

The controls fit the idea of easy to learn but hard to master. You tap the screen or hold it and that fires the jetpack and makes you ascend. When you let go, gravity pulls you down to descend. And that's all you need to know.

With this basic setup, you aim to fly as far as possible and go through an endless randomly generated laboratory. The lab packs in obstacles everywhere, yellow zappers show up, guided missiles come at you and crisscrossing laser beams cross your path. All of them aim to stop your joyride quick.

More Than Just a Jetpack

The game earns its name from the joyride side of things and the special vehicle tokens, which appear randomly on the track. You grab one and it shifts Barry into a wild temporary power up vehicle which changes the whole gameplay.

Who can forget the destructive power of the Lil Stomper mech(our second favourite) and our favourite dragon Mr. Cuddles. Each vehicle came with its own controls and its own music too. They make you feel invincible(then you crash it anyway).


The Grind That Kept Us Grinding

Jetpack Joyride nailed the just one more run feeling and it pulled that off with two main systems.

Missions kept things going and you always and I mean always had three active ones. For example, high five 10 scientists, travel 2000 meters in the Bad Ass Hog and collect 500 coins in one run. You finish them and that levels you up. You earn bonus coins and even get a new title too. It starts at Beginner and it goes all the way to Barry.

The Stash acted as the in game shop and that is why we hoarded coins so much. The Stash held cosmetic upgrades which includes new outfits for Barry and absurd new jetpacks filled it too. My favourite stayed the Golden Piggy Pack jetpack. More key items included gadgets and utilities. Coin magnets helped out while a personal shield gave protection. They offered a slight edge for your next run.

I remembered how much I loved breaking my own high scores and how excited I got when I get Mr. Cuddle(aka our favourite dragon) as my upgraded vehicle.



The "Now": Why It Still Holds Up

Jetpack Joyride holds up well in the now. Some games from the 2010s feel old and dated but this one stays just as fun today. It launched over a decade ago and the charming pixel art style feels timeless. The theme song sticks in your head like an earworm and the core gameplay loop works mechanically perfect.

It stands as the perfect mobile game. You can pick it up for a quick two minute bus ride or you lose an hour trying to top your high score. It never aimed for a complex console feel and it fit its platform right. It built a game perfect for that setup.

Jetpack Joyride went beyond just a game. It turned into a real phenomenon which showed that mobile gaming came to stay.



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